![]() ![]() Removed the warning when rendering to the PSD 32-bit format. Updated styling of buttons in Position texture widget. Users can upload scenes with multiple model sets, without the need to save them as configuration.įixed issue with subscription when using background render.īrush Shape indicator is rotated correctly for 3D Paint with Follow Path enabled. Hotkeys for adjusting the 3D Paint Brush size while painting in the Real-time View. ![]() Updated OpenSSL to version 1.1.1t due to security vulnerabilities.Ĭolor of Brush Shape indicator for 3D Paint is now content aware.Īngle now correctly reflect in brush indicator in 3D Paint.īrush indicator will now be projected onto the object being painted.Īdded pen tablet with pressure sensitivity support for 3D Paint. Updated FFMPEG to version 6.0 due to security vulnerabilities. As soon as your Client is connected to a Manager, the Monitor will check if your client is running the same version as the Manager – if they are not, you will be asked to update and given an update link.KeyShotXR renders can now be attached to Web Viewer uploads, making the XRs viewable on the web. ![]() ![]() Update Clients (Monitors)Ĭlients need to be connected to a Manager in order to receive information about updates. Your Manager will re-start and all existing workers services will be automatically updated. Launch KeyShot Network Configurator on your Manager.ģ. Launch the Network Rendering Monitor and Click Update in the update dialog.Ģ.Download and install the latest KeyShot Network Rendering update from.Update the Manager – on the computer acting as Manager you can update KeyShot Network Rendering in one of the following ways: But you can also check for updates via the Main menu > Help > Check for Updates.ġ. If Update Checking is enabled, the update service in the monitor will let you know when a new version is available. Manager, Workers, and Clients should all run the same version of KeyShot Network Rendering.Īfter an update, the Manager will automatically update connected Workers, but each Client (Monitors) will need to be updated individually. ![]()
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